Each time a major prize-giving event nears, one notices a demand for introducing fresh award types to acknowledge unsung work and fill the passions of enthusiasts dedicated to specific genres.
My colleague made the case supporting a scary games classification. That would be fantastic. Equally deserving are strategy board titles, representing a passionate advocate's mission. Yet I need to apologize in advance if I try to elbow in front since similar to blinkered fanatics, there's a strong justification supporting my request is the most urgent and significant. Here's the proposal: It's essential to create a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; it’s very subjective, and typically generate discussions resulting in unclear classifications. This explains why film award organizations avoid this approach. However, it represents an unavoidable compromise in the world of interactive entertainment, that demonstrate such variety they hardly constitute a single creative category.
To recognize the complete range of interactive entertainment excellence to gain proper attention, and for games of all stripes to have a chance for representation, specific award classifications remain vital.
Existing Game Classification System
Leading game ceremonies presently include award types recognizing Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these six categories successfully include many game types, making space possible for numerous titles.
Different situation exists for brain-teasing titles. No appropriate category exists to accommodate them. Examine these examples from this year’s best games, all very different: structural challenges from a specific release, the pulse-pounding block-matching from another release, thought-provoking social scenarios of a third title. What category would fit them within current classifications? Nowhere, that’s where.
The Representation Problem
There are dozens outstanding logic titles released every year without proper recognition in entertainment awards, unless they happen to qualify for categories like Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- An iconic brain-teaser received no recognition completely that year
- Another creative title received no nominations during that ceremony
- A beloved organization game was overlooked in 2021
- Only a few puzzle games scraped into independent or mobile categories
Importance of Logic Titles
Frequently they represent compact experiences, yet the craft in brain-teasers is of massive significance. Famous handheld logic titles rank among most popular titles in the world continuing this trend for many years.
The iconic tile-matching title challenges famous sandbox experiences competing to become best-selling game of all time; it’s also in the running for best game of all time. Logic titles represent cornerstones for gaming as medium, and engaging with diverse game types.
Recommendation and Reasoning
Brain-teasers wouldn't encounter such difficulty. You could fill a field of five engaging, different, qualified experiences each ceremony simply — or rather, with difficulty, since numerous excellent numerous deserving experiences.
Restating the point, these represent titles without proper classification during prominent ceremonies. Brain-teaser creators function at the challenging frontier game development, developing some of the purest expressions of the video game form. Comparable to movie stunt professionals, they deserve recognition. Let’s not keep them waiting decades.